Personal · Concept Animation · Houdini
Scary Place — Procedural Horror Animation
I created a self-directed horror animation study, developing the concept, procedural environment, atmosphere and unsettling motion.
Client
Independent project
Independent project
Year
Personal study
Personal study
Tools
SideFX Houdini · Procedural modelling · Lighting · Animation
SideFX Houdini · Procedural modelling · Lighting · Animation
01
The brief
Develop a distinctive visual idea for a horror setting and use it to test how procedural shape, lighting and motion can build tension.
02
My role
Concept development, procedural modelling, look development, lighting, animation tests and final presentation.
03
Outcome
A focused experiment that strengthened my understanding of mood-led CGI and visual storytelling.
01 · Experiment
A form designed to feel familiar and wrong
Scary Place began as a horror-genre animation concept. I used Houdini to develop an ambiguous floating form that shifts between face, creature and abstract object.
The project focused on silhouette, surface detail, light and controlled movement rather than a conventional character performance.