3D Printing & Creative Technology
I design, prototype and 3D-print functional products, translating practical problems into tested physical solutions through CAD and iterative making.
Independent projects
Ongoing
Fusion 360 · Houdini · ZBrush · Cura · FDM printing
The brief
My role
Outcome
A custom retro controller enclosure
ARC 0.1 is a PC controller enclosure designed in Fusion 360 and printed on an Elegoo Neptune 4 Pro. The project combined board layout, control placement, enclosure design and print preparation.
Early prints exposed dimensional and printer-gantry issues, turning the enclosure into a useful test of tolerance, assembly and practical iteration.
Turntable and portable light studies
I designed a geared turntable for shoe stop-motion photography. Interchangeable gear sets allow the user to switch between 30-frame and 60-frame rotations.
Portable light studies explored how printed geometry can shape light into decorative patterns for desks and walls. One version was modelled in Fusion 360; another used Houdini VDBs and a procedural approach.
A stable, modular printing environment
The enclosure uses aluminium extrusions, custom printed corner joints and removable panels to reduce dust, temperature fluctuation, vibration and noise.
I modelled the full enclosure in approximately five hours. Individual joints took between 40 and 80 minutes to print, allowing the frame to be tested and refined part by part.
Character-led pots from procedural model to paint
Pottily is a series of expressive plant pots modelled in Houdini, refined in ZBrush and printed in PLA+. Spray filler, primer and layered paint were used to reduce print lines and bring out the facial structure.
Multiple design rounds tested scale, surface detail and the balance between printability and character.