Transfer — Matchmove, FX & Compositing
I directed and built a layered VFX sequence combining live action, CGI, matchmoving, interface design, Houdini effects and Nuke compositing.
Bournemouth University
2022
Houdini · Nuke · PFTrack · Rendering · Compositing
The brief
My role
Outcome
Reframing an iconic transfer effect
The initial plan used acquisition footage of a computer-filled basement with a detailed 3D laser. As the project developed, the concept, environment and technical approach evolved to support a clearer final sequence.
As project director, I managed the overall plan while also developing the laser, interface and effect systems.
Concept to production asset
Several laser concepts explored form, movement, scale and how the machine would read in the final plate. The selected design was modelled, UV prepared and integrated with the transfer effect.
Supporting details—including the interface and an Easter-egg poster—helped make the environment feel authored rather than generic.
From live action into the digital realm
The transformation needed to feel embedded in the plate while carrying a readable progression through light, particles and motion. Tracking, rendering and compositing were developed together to maintain continuity through the effect.