About

Graphic & Media Designer.
Commercial craft. Technical depth.

I’m Saimonas, a Bournemouth-based designer creating campaign assets, product imagery, video, motion and CGI from brief through final delivery.

I combine hands-on commercial production with formal CGI and VFX training. For Drooth, Term Footwear and Fish4Junk, I have created product and lifestyle photography, campaign graphics, icons, GIFs, short-form video and assets for social, web, retail and print.

I work across concept development, artworking, shoots, retouching, editing and production-ready delivery. I also build practical tools—including a Python barcode and mobile-scanning workflow that reduced returns-processing time by approximately 80%—so I bring creative judgement, technical problem-solving and process thinking to a team.

I hold an MA in Digital Effects from Bournemouth University and a BA (Hons) in Computer Generated Imagery from Solent University, following five years of ICT study. That combination gives me a practical understanding of both visual craft and the technical systems behind it.

Current

Product Operations & Digital Content Developer

Drooth · Product imagery, campaign assets, digital content and a Python scanning workflow that reduced returns-processing time by approximately 80%.

Commercial

Design, photography and moving image

Drooth · Term Footwear · Fish4Junk · Product photography, retouching, campaign graphics, video and multi-channel asset delivery.

Education

MA Digital Effects · BA (Hons) CGI

Bournemouth University · Solent University
Based

Bournemouth, UK

Open to employed graphic design, content, CGI and multidisciplinary media roles in Dorset or remote.

Commercial practice

Fast production without treating the work as disposable.

In fast-paced commercial environments I work quickly while protecting hierarchy, brand consistency, production constraints and finishing detail. I am comfortable improving supplied artwork, solving incomplete briefs and delivering reliable assets across print, web, social and motion.

CGI & effects

Technical depth in service of a clear image.

My VFX background covers procedural modelling, simulation, tracking, rendering and compositing. I use that knowledge to create work that would be difficult to photograph, and to make digital elements feel integrated rather than added on.
Making & experimentation

Ideas tested as real objects and working systems.

Personal projects include custom camera controls, cymatics hardware, interactive applications and functional 3D-printed parts. They keep my practice curious and strengthen the practical problem-solving I bring to visual work.

Selected capabilities

Graphic designCampaign artworkArtworking & pre-pressVideographyVideo editingProduct photographyRetouchingMotion & CGIImage compositingPhotogrammetryProcedural FX 3D printing
Software & production tools

Design & image

Photoshop · Illustrator · InDesign · Lightroom · Substance

CGI & effects

Houdini · Redshift · Nuke · Mari · ZBrush · RealityCapture

Motion & finishing

After Effects · DaVinci Resolve · PFTrack · Fusion · Premiere Pro

Making & systems

Fusion 360 · 3D printing · Python · VEX · ESP32
Contact

Let’s discuss a graphic design, content or CGI role.

CV download coming soon · Portfolio enquiries welcome